I've been working tirelessly to bring out that Rewards System I teased in the spawn, and it seems to be ready to roll out into the live network. Along with it comes a karma-based system for Lockboxes and a few tweaks and smaller additions.
Traditional changelog time!
added the Rewards System
added the Rebound Clause
added Incomp Repellent and NobleProductions Repellent as Exquisite items in the Lockboxes
fixed Heroic Crates breaking
placed a cooldown on armor stand editing
Whew. Big list, huh? Let's break down the two major features I've added.
REWARDS SYSTEM
This one's actually pretty simple. Instead of receiving daily Lockbox uses when you log in, you can now redeem them by right-clicking on the Rewards NPC in the spawn. You can also redeem a weekly reward and a monthly reward. While both are Lockbox Uses, my system is all set up to add more rewards, such as Tokens, in-game money, NC EXP, Crates, and much more. Yes, your Lockbox Modifier will add into your rewards.
REBOUND CLAUSE
This mechanic strictly applies to Lockboxes. I've noticed that you players put quite a bit of effort into those lovely boxes, so I implemented a system where you are guaranteed a Unique or Exquisite item after using a certain amount of Lockbox Uses. If you exceed the amount I've set when you open up a Lockbox, your item will become "rebounded"—this adds an indicator to the broadcast, win message, and the hologram. After that, your progress towards your next Rebound will reset back to zero. Happy looting!
A few months ago we had our forum admin resign. Up until this point we have not had a specific person managing the forums team, but that changes today! I will be taking over as the forum admin, but I will still remain a co-head of staff with Ace, and the admin of Helper Management, and the Applications manager. I will be trying to get more forum members as soon as possible so we can keep up our response time on reports and appeals!